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 Projects 

 MY 4 PILLARS 

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Curiosity

I am curious by nature and am always seeking to understand myself and the world around me. I love to question the status quo to understand limitations and possibilities and to keep improving products and processes.

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Game Design

I have a broad knowledge of game-, UX- and interaction design. This helps me understand user needs and create interesting and meaningful interactions – something that is useful no matter what digital product I work on.

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In-engine tinkering
I am used to working hands-on in game engines such as Unity. Among other things, I know how to script small tools, interactions and gameplay, work with particles, physics, triggers, project settings, build levels, setting up shaders, materials, lights, and baking. Besides Unity, I have also touched upon Construct, Unreal and Animate
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A gamer by heart
Playing games does not validate me as a game designer per se, but having played a ton of different games through out my life, gives me a huge reference catalouge to draw on for inspiration. And, continue playing keeps me up to date with the current trends. As a designer I am also the players everyday voice and having felt and analysed what and why certain elements works or don't work makes me a stronger partner for the players.

 ABOUT ME 

me

My passion for games is a long-standing one, dating back to the countless hours playing North & South and James Pond 2: Codename Robocod on my brother’s Amiga. Later, I was introduced to the world of the console with my first PlayStation and the Crash Bandicoot series was hands down my favorite.

In recent years I have among others enjoyed titles such as The Witcher, Outer Wilds, The Last of Us, human fall flat, and Hitman, which in different ways blew my mind in terms of mechanics, quest and progression design, storytelling, and overall execution. My quest has always been to create titles that give others the same shiver of excitement, entertainment, and happiness. 

I am a designer at the core, but I have also practical experience and theoretical knowledge about programming, graphic design, and project management.

 

Based in Copenhagen, Denmark

(Just above Germany, next to Sweden, below Norway)

martinskarregaard.com

 

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