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Dirty Bomb
When: 2016
For: Splash Damage
Time on project: 4 months
Platform: PC, Steam
Engine: Unreal Engine 4
Other tools: Photoshop, Excel, Confluence, deltaDNA
Description
Dirty Bomb is a competitive free-to-play FPS for PC. Players compete in two teams in different game modes, such as objectives, capture the flag and plant the bomb. The game can be said to be something in between Counter Strike and Overwatch.
Dirty Bomb
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Extended stats mock V2
New HUD V2
Stat collection 2
Extended stats mock V2
1/7
My official role on the project
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Game designer
What I did
Game Design
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Designed a new mission and retention system and in that regards the new economy.
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Feature owner of a sprint.
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Suggested new characters and features.
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Designed and suggested changes and additions to already existing game mode.
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Created detailed mockups of extended game stats and mission progression.
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Research and analysis of competitors.
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SQL data mining and creation of statistics dashboard.
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Research, competitor analysis, high-level concepts, and critique of new IP.
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